This book systematically introduces the competitions in the field of algorithm and machine learning. The first author of the book has won 5 championships and 5 runner-ups in domestic and international algorithm competitions. Meer
This book gathers papers addressing state-of-the-art research in all areas of information and communication technologies and their applications in intelligent computing, cloud storage, data mining and software analysis. Meer
This volume constitutes selected papers presented during the 5th Artificial Intelligence Doctoral Symposium, AID 2022, held in Algiers, Algeria, in September 2022. Meer
Vue.js, as the Data-driven front-end framework, stands out as one of the mainstream choices for front-end developers. This book provides a detailed introduction of Vue. Meer
Offers an introduction to digital signal processing (DSP), with an emphasis on digital audio and computer music. This book covers the mathematical foundations of DSP, important DSP theories including classic sound synthesis algorithms and effects as well as time- and frequency- domain analyses, and associated musical and sound examples. Meer
Introduces an interdisciplinary set of methods and references on novel techniques from artificial intelligence, data mining, engineering, pattern recognition, and ontological data mining fields that are applicable to bioinformatics. Meer
Presents introductory and advanced topics in the field of computer graphics with mathematical descriptions and derivations. This book offers a balance of theory, applications, and code, and derives the underlying numerical methods and algorithms. Meer
Ad-hoc Networks, Fundamental Properties and Network Topologies provides an original graph theoretical approach to the fundamental properties of wireless mobile ad-hoc networks. Meer
This book constitutes the refereed proceedings of the 12th Chinese Conference on Image and Graphics Technologies and Applications, IGTA 2017, held in Beijing, China June 30 – July 1, 2017. Meer
Cybercrime is one of the biggest growth industries around the globe, whether it is in the form of violation of company policies, fraud, hate crime, extremism, or terrorism. Meer
A comprehensive guide to selected topics in information and coding theory. It covers topics including source coding; channel capacity; linear complexity; code construction, existence and analysis; bounds on codes and designs; space-time coding; LDPC codes; and, codes and cryptography. Meer
This Brief highlights Informatics and related techniques to Computer Science Professionals, Engineers, Medical Doctors, Bioinformatics researchers and other interdisciplinary researchers. Meer
This book provides a detailed update on the applications of Serious Games in Healthcare and Education sector. In short, it provides an all rounded research and industry updates about the current and future advances in this area. Meer
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. Meer
The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Meer
This book provides a self-study program on how mathematics, computer science and science can be usefully and seamlessly intertwined. Learning to use ideas from mathematics and computation is essential for understanding approaches to cognitive and biological science. Meer
This book shows cognitive scientists in training how mathematics, computer science and science can be usefully and seamlessly intertwined. It is a follow-up to the first two volumes on mathematics for cognitive scientists, and includes the mathematics and computational tools needed to understand how to compute the terms in the Fourier series expansions that solve the cable equation. Meer
This book explores computer vision, describing the reconstruction of object surfaces and the analysis of distances between camera and objects. Fundamentals and algorithms are presented, including topics such as dynamic stereo analysis, shape from shading, photometric stereo analysis, and structural illumination. Meer
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