Samenvatting

The UX Book: Agile Design for a Quality User Experience, Third Edition, takes a practical, applied, hands-on approach to UX design based on the application of established and emerging best practices, principles, and proven methods to ensure a quality user experience. The approach is about practice, drawing on the creative concepts of design exploration and visioning to make designs that appeal to the emotions of users, while moving toward processes that are lightweight, rapid, and agile—to make things as good as resources permit and to value time and other resources in the process.

Designed as a textbook for aspiring students and a how-to handbook and field guide for UX professionals, the book is accompanied by in-class exercises and team projects.

The approach is practical rather than formal or theoretical. The primary goal is to imbue an understanding of what a good user experience is and how to achieve it. To better serve this, processes, methods, and techniques are introduced early to establish process-related concepts as context for discussion in later chapters.

Specificaties

ISBN13:9780443134432
Taal:Engels
Bindwijze:Paperback

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Inhoudsopgave

<p>PART 1. INTRODUCTION<br>1. What is UX and UX design?<br>2. The Wheel: UX processes, lifecycles, methods, and technique<br>3. Scope, rigor, complexity, and project perspectives<br>4. Agile lifecycle processes and the Funnel Model of Agile UX<br>5. Prelude to the process chapters<br>6. Background: Introduction<br><br>PART 2. UNDERSTAND NEEDS<br>7. Usage research data elicitation<br>8. Usage research data analysis<br>9. Usage research data modeling<br>10. UX design requirements: User stories and requirements<br>11. Background: Understand Needs<br><br>PART 3. DESIGN SOLUTIONS<br>12. The nature of UX design<br>13. Bottom-up vs. top-down design<br>14. Generative design: Ideation, sketching, and critiquing<br>15. Mental models and conceptual design<br>16. Designing the ecology and a pervasive information architecture<br>17. Designing the interaction<br>18. Designing for emotional impact<br>19. Background: Design<br><br>PART 4. PROTOTYPE CANDIDATES<br>20. Prototyping<br><br>PART 5. EVALUATE UX<br>21. UX evaluation methods and techniques<br>22. UX evaluation: UX goals, metrics, and targets<br>23. Preparation for empirical UX evaluation<br>24. Empirical data collection methods and techniques<br>25. Analytical data collection methods and techniques<br>26. UX Evaluation: Data analysis<br>27. UX evaluation: Reporting results<br>28. Background: UX evaluation<br><br>PART 6. AGILE UX AND CONNECTIONS TO AGILE SE<br>29. Connecting agile UX with agile software development<br>30. Background: Agile connections<br><br>PART 7. AFFORDANCES AND DESIGN GUIDELINES<br>31. Affordances in UX design<br>32. The interaction cycle<br>33. UX design guidelines<br>34. Background: Affordances and UX design principles</p>

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